![]() The choke points between the circles are where you build traps and lockable doors, and station troops. Sometimes captives will escape their cages inside your fortress. With the existence of door-destroying and bow-wielding attackers, double or multiple hard barriers between the inside and the outside are essential to fend off the worst assaults, and if they get inside one barrier it's nice to have another behind that. Concentric circles: Think redundancy - one wall may not be enough.(Some creatures can destroy doors if they can reach them, but drawbridges are safe.) If there is a useless or redundant opening, seal it off, one way or another. Don't make more entrances than really necessary. But each point of entry should be hardened against attack. ![]() ![]() This usually corresponds to underground and surface, but not always - you can have a complete medieval-style castle complex on the surface.
0 Comments
Leave a Reply. |